3#include "ll/api/event/Cancellable.h"
4#include "ll/api/event/player/ServerPlayerEvent.h"
6#include "mc/network/ConnectionRequest.h"
7#include "mc/network/NetworkIdentifier.h"
9namespace ll::event::inline player {
21 : Cancellable(player),
22 mNetworkIdentifier(networkIdentifier),
23 mConnectionRequest(connectionRequest) {}
Definition CompoundTag.h:13
Definition ConnectionRequest.h:26
Definition NetworkIdentifier.h:10
Definition ServerPlayer.h:65
Definition PlayerConnectEvent.h:11
Definition serialize.h:11