3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/gameplayhandlers/GameplayHandler.h"
7#include "mc/gameplayhandlers/HandlerResult.h"
8#include "mc/world/events/ClientInstanceGameplayEvent.h"
13 using EventTypes = ::entt::type_list<::ClientInstanceGameplayEvent<void>
const>;
18 virtual ::HandlerResult handleEvent(::ClientInstanceGameplayEvent<void>
const&) = 0;
Definition ClientInstanceEventHandler.h:5
Definition GameplayHandler.h:5