LeviLamina
Loading...
Searching...
No Matches
LevelSoundEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace SharedTypes::Legacy {
6
7enum class LevelSoundEvent : uint {
8 ItemUseOn = 0,
9 Hit = 1,
10 Step = 2,
11 Fly = 3,
12 Jump = 4,
13 Break = 5,
14 Place = 6,
15 HeavyStep = 7,
16 Gallop = 8,
17 Fall = 9,
18 Ambient = 10,
19 AmbientBaby = 11,
20 AmbientInWater = 12,
21 Breathe = 13,
22 Death = 14,
23 DeathInWater = 15,
24 DeathToZombie = 16,
25 Hurt = 17,
26 HurtInWater = 18,
27 Mad = 19,
28 Boost = 20,
29 Bow = 21,
30 SquishBig = 22,
31 SquishSmall = 23,
32 FallBig = 24,
33 FallSmall = 25,
34 Splash = 26,
35 Fizz = 27,
36 Flap = 28,
37 Swim = 29,
38 Drink = 30,
39 Eat = 31,
40 Takeoff = 32,
41 Shake = 33,
42 Plop = 34,
43 Land = 35,
44 Saddle = 36,
45 Armor = 37,
46 ArmorPlace = 38,
47 AddChest = 39,
48 Throw = 40,
49 Attack = 41,
50 AttackNoDamage = 42,
51 AttackStrong = 43,
52 Warn = 44,
53 Shear = 45,
54 Milk = 46,
55 Thunder = 47,
56 Explode = 48,
57 Fire = 49,
58 Ignite = 50,
59 Fuse = 51,
60 Stare = 52,
61 Spawn = 53,
62 Shoot = 54,
63 BreakBlock = 55,
64 Launch = 56,
65 Blast = 57,
66 LargeBlast = 58,
67 Twinkle = 59,
68 Remedy = 60,
69 Unfect = 61,
70 LevelUp = 62,
71 BowHit = 63,
72 BulletHit = 64,
73 ExtinguishFire = 65,
74 ItemFizz = 66,
75 ChestOpen = 67,
76 ChestClosed = 68,
77 ShulkerBoxOpen = 69,
78 ShulkerBoxClosed = 70,
79 EnderChestOpen = 71,
80 EnderChestClosed = 72,
81 PowerOn = 73,
82 PowerOff = 74,
83 Attach = 75,
84 Detach = 76,
85 Deny = 77,
86 Tripod = 78,
87 Pop = 79,
88 DropSlot = 80,
89 Note = 81,
90 Thorns = 82,
91 PistonIn = 83,
92 PistonOut = 84,
93 Portal = 85,
94 Water = 86,
95 LavaPop = 87,
96 Lava = 88,
97 Burp = 89,
98 BucketFillWater = 90,
99 BucketFillLava = 91,
100 BucketEmptyWater = 92,
101 BucketEmptyLava = 93,
102 EquipChain = 94,
103 EquipDiamond = 95,
104 EquipGeneric = 96,
105 EquipGold = 97,
106 EquipIron = 98,
107 EquipLeather = 99,
108 EquipElytra = 100,
109 Record13 = 101,
110 RecordCat = 102,
111 RecordBlocks = 103,
112 RecordChirp = 104,
113 RecordFar = 105,
114 RecordMall = 106,
115 RecordMellohi = 107,
116 RecordStal = 108,
117 RecordStrad = 109,
118 RecordWard = 110,
119 Record11 = 111,
120 RecordWait = 112,
121 RecordNull = 113,
122 Flop = 114,
123 GuardianCurse = 115,
124 MobWarning = 116,
125 MobWarningBaby = 117,
126 Teleport = 118,
127 ShulkerOpen = 119,
128 ShulkerClose = 120,
129 Haggle = 121,
130 HaggleYes = 122,
131 HaggleNo = 123,
132 HaggleIdle = 124,
133 ChorusGrow = 125,
134 ChorusDeath = 126,
135 Glass = 127,
136 PotionBrewed = 128,
137 CastSpell = 129,
138 PrepareAttackSpell = 130,
139 PrepareSummon = 131,
140 PrepareWololo = 132,
141 Fang = 133,
142 Charge = 134,
143 TakePicture = 135,
144 PlaceLeashKnot = 136,
145 BreakLeashKnot = 137,
146 AmbientGrowl = 138,
147 AmbientWhine = 139,
148 AmbientPant = 140,
149 AmbientPurr = 141,
150 AmbientPurreow = 142,
151 DeathMinVolume = 143,
152 DeathMidVolume = 144,
153 ImitateBlaze = 145,
154 ImitateCaveSpider = 146,
155 ImitateCreeper = 147,
156 ImitateElderGuardian = 148,
157 ImitateEnderDragon = 149,
158 ImitateEnderman = 150,
159 ImitateEndermite = 151,
160 ImitateEvocationIllager = 152,
161 ImitateGhast = 153,
162 ImitateHusk = 154,
163 ImitateMagmaCube = 156,
164 ImitatePolarBear = 157,
165 ImitateShulker = 158,
166 ImitateSilverfish = 159,
167 ImitateSkeleton = 160,
168 ImitateSlime = 161,
169 ImitateSpider = 162,
170 ImitateStray = 163,
171 ImitateVex = 164,
172 ImitateVindicationIllager = 165,
173 ImitateWitch = 166,
174 ImitateWither = 167,
175 ImitateWitherSkeleton = 168,
176 ImitateWolf = 169,
177 ImitateZombie = 170,
178 ImitateZombiePigman = 171,
179 ImitateZombieVillager = 172,
180 EnderEyePlaced = 173,
181 EndPortalCreated = 174,
182 AnvilUse = 175,
183 BottleDragonBreath = 176,
184 PortalTravel = 177,
185 TridentHit = 178,
186 TridentReturn = 179,
187 TridentRiptide1 = 180,
188 TridentRiptide2 = 181,
189 TridentRiptide3 = 182,
190 TridentThrow = 183,
191 TridentThunder = 184,
192 TridentHitGround = 185,
193 Default = 186,
194 FletchingTableUse = 187,
195 ElemConstructOpen = 188,
196 IceBombHit = 189,
197 BalloonPop = 190,
198 LTReactionIceBomb = 191,
199 LTReactionBleach = 192,
200 LTReactionElephantToothpaste = 193,
201 LTReactionElephantToothpaste2 = 194,
202 LTReactionGlowStick = 195,
203 LTReactionGlowStick2 = 196,
204 LTReactionLuminol = 197,
205 LTReactionSalt = 198,
206 LTReactionFertilizer = 199,
207 LTReactionFireball = 200,
208 LTReactionMagnesiumSalt = 201,
209 LTReactionMiscFire = 202,
210 LTReactionFire = 203,
211 LTReactionMiscExplosion = 204,
212 LTReactionMiscMystical = 205,
213 LTReactionMiscMystical2 = 206,
214 LTReactionProduct = 207,
215 SparklerUse = 208,
216 GlowStickUse = 209,
217 SparklerActive = 210,
218 ConvertToDrowned = 211,
219 BucketFillFish = 212,
220 BucketEmptyFish = 213,
221 BubbleColumnUpwards = 214,
222 BubbleColumnDownwards = 215,
223 BubblePop = 216,
224 BubbleUpInside = 217,
225 BubbleDownInside = 218,
226 HurtBaby = 219,
227 DeathBaby = 220,
228 StepBaby = 221,
229 SpawnBaby = 222,
230 Born = 223,
231 TurtleEggBreak = 224,
232 TurtleEggCrack = 225,
233 TurtleEggHatched = 226,
234 LayEgg = 227,
235 TurtleEggAttacked = 228,
236 BeaconActivate = 229,
237 BeaconAmbient = 230,
238 BeaconDeactivate = 231,
239 BeaconPower = 232,
240 ConduitActivate = 233,
241 ConduitAmbient = 234,
242 ConduitAttack = 235,
243 ConduitDeactivate = 236,
244 ConduitShort = 237,
245 Swoop = 238,
246 BambooSaplingPlace = 239,
247 PreSneeze = 240,
248 Sneeze = 241,
249 AmbientTame = 242,
250 Scared = 243,
251 ScaffoldingClimb = 244,
252 CrossbowLoadingStart = 245,
253 CrossbowLoadingMiddle = 246,
254 CrossbowLoadingEnd = 247,
255 CrossbowShoot = 248,
256 CrossbowQuickChargeStart = 249,
257 CrossbowQuickChargeMiddle = 250,
258 CrossbowQuickChargeEnd = 251,
259 AmbientAggressive = 252,
260 AmbientWorried = 253,
261 CantBreed = 254,
262 ShieldBlock = 255,
263 LecternBookPlace = 256,
264 GrindstoneUse = 257,
265 Bell = 258,
266 CampfireCrackle = 259,
267 Roar = 260,
268 Stun = 261,
269 SweetBerryBushHurt = 262,
270 SweetBerryBushPick = 263,
271 CartographyTableUse = 264,
272 StonecutterUse = 265,
273 ComposterEmpty = 266,
274 ComposterFill = 267,
275 ComposterFillLayer = 268,
276 ComposterReady = 269,
277 BarrelOpen = 270,
278 BarrelClose = 271,
279 RaidHorn = 272,
280 LoomUse = 273,
281 AmbientInRaid = 274,
282 UICartographyTableUse = 275,
283 UIStonecutterUse = 276,
284 UILoomUse = 277,
285 SmokerUse = 278,
286 BlastFurnaceUse = 279,
287 SmithingTableUse = 280,
288 Screech = 281,
289 Sleep = 282,
290 FurnaceUse = 283,
291 MooshroomConvert = 284,
292 MilkSuspiciously = 285,
293 Celebrate = 286,
294 JumpPrevent = 287,
295 AmbientPollinate = 288,
296 BeehiveDrip = 289,
297 BeehiveEnter = 290,
298 BeehiveExit = 291,
299 BeehiveWork = 292,
300 BeehiveShear = 293,
301 HoneybottleDrink = 294,
302 AmbientCave = 295,
303 Retreat = 296,
304 ConvertToZombified = 297,
305 Admire = 298,
306 StepLava = 299,
307 Tempt = 300,
308 Panic = 301,
309 Angry = 302,
310 AmbientMoodWarpedForest = 303,
311 AmbientMoodSoulsandValley = 304,
312 AmbientMoodNetherWastes = 305,
313 AmbientMoodBasaltDeltas = 306,
314 AmbientMoodCrimsonForest = 307,
315 RespawnAnchorCharge = 308,
316 RespawnAnchorDeplete = 309,
317 RespawnAnchorSetSpawn = 310,
318 RespawnAnchorAmbient = 311,
319 SoulEscapeQuiet = 312,
320 SoulEscapeLoud = 313,
321 RecordPigstep = 314,
322 LinkCompassToLodestone = 315,
323 UseSmithingTable = 316,
324 EquipNetherite = 317,
325 AmbientLoopWarpedForest = 318,
326 AmbientLoopSoulsandValley = 319,
327 AmbientLoopNetherWastes = 320,
328 AmbientLoopBasaltDeltas = 321,
329 AmbientLoopCrimsonForest = 322,
330 AmbientAdditionWarpedForest = 323,
331 AmbientAdditionSoulsandValley = 324,
332 AmbientAdditionNetherWastes = 325,
333 AmbientAdditionBasaltDeltas = 326,
334 AmbientAdditionCrimsonForest = 327,
335 SculkSensorPowerOn = 328,
336 SculkSensorPowerOff = 329,
337 BucketFillPowderSnow = 330,
338 BucketEmptyPowderSnow = 331,
339 PointedDripstoneCauldronDripWater = 332,
340 PointedDripstoneCauldronDripLava = 333,
341 PointedDripstoneDripWater = 334,
342 PointedDripstoneDripLava = 335,
343 CaveVinesPickBerries = 336,
344 BigDripleafTiltDown = 337,
345 BigDripleafTiltUp = 338,
346 CopperWaxOn = 339,
347 CopperWaxOff = 340,
348 Scrape = 341,
349 PlayerHurtDrown = 342,
350 PlayerHurtOnFire = 343,
351 PlayerHurtFreeze = 344,
352 UseSpyglass = 345,
353 StopUsingSpyglass = 346,
354 AmethystBlockChime = 347,
355 AmbientScreamer = 348,
356 HurtScreamer = 349,
357 DeathScreamer = 350,
358 MilkScreamer = 351,
359 JumpToBlock = 352,
360 PreRam = 353,
361 PreRamScreamer = 354,
362 RamImpact = 355,
363 RamImpactScreamer = 356,
364 SquidInkSquirt = 357,
365 GlowSquidInkSquirt = 358,
366 ConvertToStray = 359,
367 CakeAddCandle = 360,
368 ExtinguishCandle = 361,
369 AmbientCandle = 362,
370 BlockClick = 363,
371 BlockClickFail = 364,
372 SculkCatalystBloom = 365,
373 SculkShriekerShriek = 366,
374 NearbyClose = 367,
375 NearbyCloser = 368,
376 NearbyClosest = 369,
377 Agitated = 370,
378 RecordOtherside = 371,
379 Tongue = 372,
380 CrackIronGolem = 373,
381 RepairIronGolem = 374,
382 Listening = 375,
383 Heartbeat = 376,
384 HornBreak = 377,
385 SculkSpread = 379,
386 SculkCharge = 380,
387 SculkSensorPlace = 381,
388 SculkShriekerPlace = 382,
389 GoatCall0 = 383,
390 GoatCall1 = 384,
391 GoatCall2 = 385,
392 GoatCall3 = 386,
393 GoatCall4 = 387,
394 GoatCall5 = 388,
395 GoatCall6 = 389,
396 GoatCall7 = 390,
397 ImitateWarden = 426,
398 ListeningAngry = 427,
399 ItemGiven = 428,
400 ItemTaken = 429,
401 Disappeared = 430,
402 Reappeared = 431,
403 DrinkMilk = 432,
404 FrogspawnHatched = 433,
405 LaySpawn = 434,
406 FrogspawnBreak = 435,
407 SonicBoom = 436,
408 SonicCharge = 437,
409 ItemThrown = 438,
410 Record5 = 439,
411 ConvertToFrog = 440,
412 RecordPlaying = 441,
413 EnchantingTableUse = 442,
414 StepSand = 443,
415 DashReady = 444,
416 BundleDropContents = 445,
417 BundleInsert = 446,
418 BundleRemoveOne = 447,
419 PressurePlateClickOff = 448,
420 PressurePlateClickOn = 449,
421 ButtonClickOff = 450,
422 ButtonClickOn = 451,
423 DoorOpen = 452,
424 DoorClose = 453,
425 TrapdoorOpen = 454,
426 TrapdoorClose = 455,
427 FenceGateOpen = 456,
428 FenceGateClose = 457,
429 Insert = 458,
430 Pickup = 459,
431 InsertEnchanted = 460,
432 PickupEnchanted = 461,
433 Brush = 462,
434 BrushCompleted = 463,
435 ShatterDecoratedPot = 464,
436 BreakDecoratedPot = 465,
437 SnifferEggCrack = 466,
438 SnifferEggHatched = 467,
439 WaxedSignInteractFail = 468,
440 RecordRelic = 469,
441 Bump = 470,
442 PumpkinCarve = 471,
443 ConvertHuskToZombie = 472,
444 PigDeath = 473,
445 HoglinConvertToZombified = 474,
446 AmbientUnderwaterEnter = 475,
447 AmbientUnderwaterExit = 476,
448 BottleFill = 477,
449 BottleEmpty = 478,
450 CrafterCraft = 479,
451 CrafterFail = 480,
452 DecoratedPotInsert = 481,
453 DecoratedPotInsertFail = 482,
454 CrafterDisableSlot = 483,
455 TrialSpawnerOpenShutter = 484,
456 TrialSpawnerEjectItem = 485,
457 TrialSpawnerDetectPlayer = 486,
458 TrialSpawnerSpawnMob = 487,
459 TrialSpawnerCloseShutter = 488,
460 TrialSpawnerAmbient = 489,
461 CopperBulbTurnOn = 490,
462 CopperBulbTurnOff = 491,
463 AmbientInAir = 492,
464 BreezeWindChargeBurst = 493,
465 ImitateBreeze = 494,
466 ArmadilloBrush = 495,
467 ArmadilloScuteDrop = 496,
468 EquipWolf = 497,
469 UnequipWolf = 498,
470 Reflect = 499,
471 VaultOpenShutter = 500,
472 VaultCloseShutter = 501,
473 VaultEjectItem = 502,
474 VaultInsertItem = 503,
475 VaultInsertItemFail = 504,
476 VaultAmbient = 505,
477 VaultActivate = 506,
478 VaultDeactivate = 507,
479 HurtReduced = 508,
480 WindChargeBurst = 509,
481 ImitateBogged = 510,
482 WolfArmorCrack = 511,
483 WolfArmorBreak = 512,
484 WolfArmorRepair = 513,
485 MaceSmashAir = 514,
486 MaceSmashGround = 515,
487 TrialSpawnerChargeActivate = 516,
488 TrialSpawnerAmbientOminous = 517,
489 OminousItemSpawnerSpawnItem = 518,
490 OminousBottleEndUse = 519,
491 MaceHeavySmashGround = 520,
492 OminousItemSpawnerSpawnItemBegin = 521,
493 ApplyEffectBadOmen = 523,
494 ApplyEffectRaidOmen = 524,
495 ApplyEffectTrialOmen = 525,
496 OminousItemSpawnerAboutToSpawnItem = 526,
497 RecordCreator = 527,
498 RecordCreatorMusicBox = 528,
499 RecordPrecipice = 529,
500 VaultRejectRewardedPlayer = 530,
501 ImitateDrowned = 531,
502 ImitateCreaking = 532,
503 BundleInsertFail = 533,
504 SpongeAbsorb = 534,
505 CreakingHeartTrail = 536,
506 CreakingHeartSpawn = 537,
507 Activate = 538,
508 Deactivate = 539,
509 Freeze = 540,
510 Unfreeze = 541,
511 Open = 542,
512 OpenLong = 543,
513 Close = 544,
514 CloseLong = 545,
515 Undefined = 546,
516};
517
518}