LeviLamina
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DisplayOrientation.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class DisplayOrientation : int {
6 None = 0,
7 Landscape = 1,
8 Portrait = 2,
9 LandscapeFlipped = 3,
10 PortraitFlipped = 4,
11};