LeviLamina
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ScriptLineShape.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/core/math/Vec3.h"
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#include "mc/scripting/modules/minecraft/debugdrawer/ScriptDebugShape.h"
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// auto generated forward declare list
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// clang-format off
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struct
ShapeDataPayload
;
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namespace
Scripting {
struct
ClassBinding
; }
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// clang-format on
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namespace
ScriptModuleDebugUtilities {
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class
ScriptLineShape :
public
::ScriptModuleDebugUtilities::ScriptDebugShape
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 12, ::Vec3> mEndLocation;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ScriptLineShape(ScriptLineShape
const
&);
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ScriptLineShape();
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
populatePacketData(
::ShapeDataPayload
& packet)
const
/*override*/
;
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virtual
void
applyUpdatedData(
::ShapeDataPayload
const
& packet)
/*override*/
;
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virtual
~ScriptLineShape()
/*override*/
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCFOLD ::ScriptModuleDebugUtilities::ScriptLineShape&
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operator=(
::ScriptModuleDebugUtilities::ScriptLineShape
const
&);
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::Scripting::ClassBinding bind();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
void
$populatePacketData(
::ShapeDataPayload
& packet)
const
;
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MCAPI
void
$applyUpdatedData(
::ShapeDataPayload
const
& packet);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
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}
// namespace ScriptModuleDebugUtilities
ScriptModuleDebugUtilities::ScriptDebugShape
Definition
ScriptDebugShape.h:24
ScriptModuleDebugUtilities::ScriptLineShape
Definition
ScriptLineShape.h:17
Scripting::ClassBinding
Definition
ClassBinding.h:19
ShapeDataPayload
Definition
ShapeDataPayload.h:22
src
mc
scripting
modules
minecraft
debugdrawer
ScriptLineShape.h
Generated on
for LeviLamina by
1.16.1