LeviLamina
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ScriptActorSpawnError.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/scripting/runtime/BaseError.h"
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#include "mc/world/level/ActorValidationError.h"
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// auto generated forward declare list
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// clang-format off
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namespace
Scripting {
struct
ErrorBinding
; }
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// clang-format on
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namespace
ScriptModuleMinecraft {
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struct
ScriptActorSpawnError :
public
::Scripting::BaseError
{
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public
:
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// prevent constructor by default
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ScriptActorSpawnError();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
explicit
ScriptActorSpawnError(::ActorValidationError error);
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MCAPI ~ScriptActorSpawnError();
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::Scripting::ErrorBinding bind();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(::ActorValidationError error);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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};
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}
// namespace ScriptModuleMinecraft
Scripting::BaseError
Definition
BaseError.h:12
Scripting::ErrorBinding
Definition
ErrorBinding.h:15
src
mc
scripting
modules
minecraft
actor
ScriptActorSpawnError.h
Generated on
for LeviLamina by
1.16.1