LeviLamina
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LoopLifecycle.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class LoopLifecycle : int {
6 New = 0,
7 Loading = 1,
8 FadingIn = 2,
9 Playing = 3,
10 Terminate = 4,
11 FadingOut = 5,
12 Unregister = 6,
13};