LeviLamina
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SceneLightingInformation.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
dragon::framerenderer {
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struct
SceneLightingInformation
{
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public
:
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// SceneLightingInformation inner types declare
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// clang-format off
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struct
AmbientLight
;
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struct
DirectionalLight
;
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struct
PointLight
;
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// clang-format on
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// SceneLightingInformation inner types define
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struct
AmbientLight
{};
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struct
DirectionalLight
{};
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struct
PointLight
{};
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};
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}
// namespace dragon::framerenderer
dragon::framerenderer::SceneLightingInformation::AmbientLight
Definition
SceneLightingInformation.h:17
dragon::framerenderer::SceneLightingInformation::DirectionalLight
Definition
SceneLightingInformation.h:19
dragon::framerenderer::SceneLightingInformation::PointLight
Definition
SceneLightingInformation.h:21
dragon::framerenderer::SceneLightingInformation
Definition
SceneLightingInformation.h:7
src
mc
external
render_dragon
frame_renderer
systems
SceneLightingInformation.h
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