LeviLamina
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SceneLightingInformation.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace dragon::framerenderer {
6
8public:
9 // SceneLightingInformation inner types declare
10 // clang-format off
11 struct AmbientLight;
12 struct DirectionalLight;
13 struct PointLight;
14 // clang-format on
15
16 // SceneLightingInformation inner types define
17 struct AmbientLight {};
18
20
21 struct PointLight {};
22};
23
24} // namespace dragon::framerenderer
Definition SceneLightingInformation.h:21
Definition SceneLightingInformation.h:7