LeviLamina
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ScriptActorRemoveAfterEvent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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namespace
Scripting {
struct
ClassBinding; }
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// clang-format on
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namespace
ScriptModuleMinecraft {
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struct
ScriptActorRemoveAfterEvent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 32, ::std::string> mRemovedActorId;
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::ll::TypedStorage<8, 32, ::std::string> mTypeId;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ScriptActorRemoveAfterEvent
& operator=(
ScriptActorRemoveAfterEvent
const
&);
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ScriptActorRemoveAfterEvent
(
ScriptActorRemoveAfterEvent
const
&);
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ScriptActorRemoveAfterEvent
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCFOLD ::ScriptModuleMinecraft::ScriptActorRemoveAfterEvent&
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operator=(
::ScriptModuleMinecraft::ScriptActorRemoveAfterEvent
&&);
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MCAPI
~ScriptActorRemoveAfterEvent
();
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::Scripting::ClassBinding bind();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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};
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}
// namespace ScriptModuleMinecraft
ScriptModuleMinecraft::ScriptActorRemoveAfterEvent
Definition
ScriptActorRemoveAfterEvent.h:12
src-server
mc
scripting
modules
minecraft
events
ScriptActorRemoveAfterEvent.h
Generated on Tue Nov 18 2025 07:41:46 for LeviLamina by
1.12.0