LeviLamina
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ThrownIceBomb.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorInitializationMethod.h"
7#include "mc/world/actor/projectile/Throwable.h"
8
9// auto generated forward declare list
10// clang-format off
12// clang-format on
13
14class ThrownIceBomb : public ::Throwable {
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 // vIndex: 2
19 virtual void reloadHardcoded(::ActorInitializationMethod method, ::VariantParameterList const& params) /*override*/;
20
21 // vIndex: 8
22 virtual ~ThrownIceBomb() /*override*/ = default;
23 // NOLINTEND
24
25public:
26 // virtual function thunks
27 // NOLINTBEGIN
28 MCFOLD void $reloadHardcoded(::ActorInitializationMethod method, ::VariantParameterList const& params);
29 // NOLINTEND
30
31public:
32 // vftables
33 // NOLINTBEGIN
34 MCNAPI static void** $vftable();
35 // NOLINTEND
36};
Definition Throwable.h:24
Definition ThrownIceBomb.h:14
static MCAPI void ** $vftable()
Definition VariantParameterList.h:5