3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/memory/LinearAllocator.h"
19 ::ll::TypedStorage<8, 40, ::std::vector<::ParticleTypeRenderObject, ::LinearAllocator<::ParticleTypeRenderObject>>>
21 ::ll::TypedStorage<8, 8, ::mce::MaterialPtr const*> mLayerMaterial;
26 ParticleLayerRenderObject();
31 MCAPI ParticleLayerRenderObject(
32 ::LinearAllocator<::FrameRenderObject>& alloc,
33 ::mce::MaterialPtr
const* layerMaterial,
37 MCAPI ~ParticleLayerRenderObject();
44 $ctor(::LinearAllocator<::FrameRenderObject>& alloc, ::mce::MaterialPtr
const* layerMaterial, uint64 particleCount);
Definition MaterialPtr.h:15
Definition FrameRenderObject.h:5
Definition ParticleLayerRenderObject.h:5
Definition ParticleTypeRenderObject.h:5