LeviLamina
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ActorParticleEffectEvent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/animation/ActorParticleEffect.h"
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class
ActorParticleEffectEvent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 120, ::ActorParticleEffect> mParticleEffect;
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::ll::TypedStorage<4, 4, float> mTime;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ActorParticleEffectEvent
& operator=(
ActorParticleEffectEvent
const
&);
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ActorParticleEffectEvent
(
ActorParticleEffectEvent
const
&);
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ActorParticleEffectEvent
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI ::ActorParticleEffectEvent&
operator=
(
::ActorParticleEffectEvent
&&);
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// NOLINTEND
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};
ActorParticleEffectEvent
Definition
ActorParticleEffectEvent.h:8
ActorParticleEffectEvent::operator=
MCAPI::ActorParticleEffectEvent & operator=(::ActorParticleEffectEvent &&)
src
mc
world
actor
animation
ActorParticleEffectEvent.h
Generated on Fri Jun 13 2025 05:05:01 for LeviLamina by
1.12.0