LeviLamina
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LevelChunkDataField.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
LevelChunkDataField :
int
{
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BiomeState = 0,
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BlockEntity = 1,
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Entity = 2,
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PendingTicks = 3,
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BorderBlocks = 4,
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RandomTicks = 5,
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Count = 6,
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};
src
mc
world
level
chunk
LevelChunkDataField.h
Generated on Fri Jun 13 2025 05:05:17 for LeviLamina by
1.12.0