LeviLamina
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ActorValidationError.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class ActorValidationError : int {
6 ErrorDuplicatedEntry = 0,
7 ErrorDuplicatedPlayerUniqueID = 1,
8 ErrorSpawnHostileInPeacefulMode = 2,
9 ErrorChunkNotFound = 3,
10 ErrorLevelWithNoActor = 4,
11};