LeviLamina
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EntityHitInfo.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/phys/AABB.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11// clang-format on
12
13namespace ScriptModuleMinecraft::ScriptRaycasting {
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 8, ::Actor*> actor;
20 ::ll::TypedStorage<4, 24, ::AABB> aabb;
21 ::ll::TypedStorage<4, 4, float> distance;
22 // NOLINTEND
23};
24
25} // namespace ScriptModuleMinecraft::ScriptRaycasting
Definition Actor.h:105