LeviLamina
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Bee.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorInitializationMethod.h"
7#include "mc/world/actor/animal/Animal.h"
8
9// auto generated forward declare list
10// clang-format off
12class EntityContext;
14// clang-format on
15
16class Bee : public ::Animal {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 8, uint64> mNormalLoop;
21 ::ll::TypedStorage<8, 8, uint64> mAggressiveLoop;
22 ::ll::TypedStorage<4, 4, float> mLoopSoundSpeed;
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 Bee();
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 // vIndex: 8
33 virtual ~Bee() /*override*/ = default;
34
35 // vIndex: 3
36 virtual void reloadHardcodedClient(::ActorInitializationMethod method) /*override*/;
37
38 // vIndex: 93
39 virtual void onSynchedDataUpdate(int dataId) /*override*/;
40 // NOLINTEND
41
42public:
43 // member functions
44 // NOLINTBEGIN
45 MCAPI
46 Bee(::ActorDefinitionGroup* definitions,
47 ::ActorDefinitionIdentifier const& definitionName,
48 ::EntityContext& entityContext);
49
50 MCAPI void _registerLoopingSounds();
51
52 MCAPI void postNormalTick();
53 // NOLINTEND
54
55public:
56 // constructor thunks
57 // NOLINTBEGIN
58 MCAPI void* $ctor(
59 ::ActorDefinitionGroup* definitions,
60 ::ActorDefinitionIdentifier const& definitionName,
61 ::EntityContext& entityContext
62 );
63 // NOLINTEND
64
65public:
66 // virtual function thunks
67 // NOLINTBEGIN
68 MCAPI void $reloadHardcodedClient(::ActorInitializationMethod method);
69
70 MCAPI void $onSynchedDataUpdate(int dataId);
71 // NOLINTEND
72
73public:
74 // vftables
75 // NOLINTBEGIN
76 MCNAPI static void** $vftable();
77 // NOLINTEND
78};
Definition ActorDefinitionGroup.h:32
Definition Animal.h:19
Definition Bee.h:16
static MCAPI void ** $vftable()
Definition EntityContext.h:16
Definition ActorDefinitionIdentifier.h:15