LeviLamina
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gametest.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/EnumBindingBuilder.h"
7#include "mc/gametest/framework/GameTestErrorType.h"
8
9namespace gametest {
10// functions
11// NOLINTBEGIN
12MCAPI ::Scripting::EnumBindingBuilder<::std::string, ::gametest::GameTestErrorType> bindGameTestErrorType();
13// NOLINTEND
14
15// static variables
16// NOLINTBEGIN
17MCAPI ::std::string const& GAMETEST_ERROR_TAG();
18// NOLINTEND
19
20} // namespace gametest