3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/events/NetworkType.h"
7#include "mc/network/GameConnectionInfo.h"
13 ::ll::TypedStorage<8, 472, ::Social::GameConnectionInfo> connectionInfo;
14 ::ll::TypedStorage<8, 32, ::std::string> serverName;
15 ::ll::TypedStorage<8, 32, ::std::string> worldName;
16 ::ll::TypedStorage<4, 4, ::NetworkType> networkTypeOverride;
22 MCAPI ~GameConnectionInfoEx();
Definition GameConnectionInfoEx.h:5