LeviLamina
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INetworkPayload.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
Editor::Network {
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class
INetworkPayload
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~INetworkPayload
() =
default
;
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virtual
char
const
* getPayloadName()
const
= 0;
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virtual
bool
load(::std::string_view rawData) = 0;
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virtual ::std::string save()
const
= 0;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
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}
// namespace Editor::Network
Editor::Network::INetworkPayload
Definition
INetworkPayload.h:7
src
mc
server
editor
selection
INetworkPayload.h
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