LeviLamina
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DimensionChangeProgressHandler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/WorldGenerationProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
8
9// auto generated forward declare list
10// clang-format off
12// clang-format on
13
15public:
16 // prevent constructor by default
17 DimensionChangeProgressHandler();
18
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual ~DimensionChangeProgressHandler() /*override*/ = default;
23
24 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const /*override*/;
25
26 virtual ::std::string getName() const /*override*/;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI DimensionChangeProgressHandler(bool localServer, ::std::function<void()> const& startCallback);
33 // NOLINTEND
34
35public:
36 // constructor thunks
37 // NOLINTBEGIN
38 MCAPI void* $ctor(bool localServer, ::std::function<void()> const& startCallback);
39 // NOLINTEND
40
41public:
42 // virtual function thunks
43 // NOLINTBEGIN
44 MCAPI ::LoadingState $getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const;
45
46 MCAPI ::std::string $getName() const;
47 // NOLINTEND
48
49public:
50 // vftables
51 // NOLINTBEGIN
52 MCNAPI static void** $vftable();
53 // NOLINTEND
54};
Definition DimensionChangeProgressHandler.h:5
static MCAPI void ** $vftable()
Definition MinecraftScreenModel.h:5
Definition WorldGenerationProgressHandler.h:5