3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/WorldGenerationProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
17 DimensionChangeProgressHandler();
22 virtual ~DimensionChangeProgressHandler() =
default;
24 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
26 virtual ::std::string getName() const ;
32 MCAPI DimensionChangeProgressHandler(
bool localServer, ::std::function<
void()> const& startCallback);
38 MCAPI
void* $ctor(
bool localServer, ::std::function<
void()> const& startCallback);
44 MCAPI ::LoadingState $getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const;
46 MCAPI ::std::
string $getName() const;
Definition DimensionChangeProgressHandler.h:5
static MCAPI void ** $vftable()
Definition MinecraftScreenModel.h:5
Definition WorldGenerationProgressHandler.h:5