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LeviLamina
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This is the complete list of members for gametest::BaseGameTestHelper, including all inherited members.
| $ctor() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| $ctor(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| $dtor() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| $vftable() | Bedrock::EnableNonOwnerReferences | static |
| _absoluteVec(::Vec3 const &relativeVec) const | gametest::BaseGameTestHelper | |
| assertBlockPresent(::BlockType const &, int, int, int, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertBlockPresent(::BlockType const &, ::BlockPos const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertBlockState(::BlockPos const &, ::std::function< bool(::Block const &)>)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertCanReachLocation(::Mob &, ::BlockPos const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertContainerContains(::ItemStack const &, ::BlockPos const &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertContainerEmpty(::BlockPos const &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertEntityHasArmor(::ActorDefinitionIdentifier const &, ::SharedTypes::Legacy::ArmorSlot, ::std::string const &, int, ::BlockPos const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertEntityHasComponent(::ActorDefinitionIdentifier const &, ::std::string const &, ::BlockPos const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertEntityInstancePresent(::Actor const *, ::BlockPos const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertEntityInstancePresent(::Actor const *, bool) const =0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertEntityPresent(::ActorDefinitionIdentifier const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertEntityPresent(::ActorDefinitionIdentifier const &, int, int, int, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertEntityPresent(::ActorDefinitionIdentifier const &, ::BlockPos const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertEntityPresent(::ActorDefinitionIdentifier const &, ::BlockPos const &, float const, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertEntityState(::BlockPos const &, ::ActorDefinitionIdentifier const &, ::std::function< bool(::Actor &)>)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertEntityTouching(::ActorDefinitionIdentifier const &, ::Vec3 const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertIsWaterlogged(::BlockPos const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertItemEntityCountIs(::Item const &, ::BlockPos const &, float, int)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertItemEntityPresent(::Item const &, int, int, int, float, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertItemEntityPresent(::Item const &, ::BlockPos const &, float, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| assertRedstonePower(::BlockPos const &, int)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| BaseGameTestHelper(BaseGameTestHelper const &) (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| BaseGameTestHelper() (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| destroyBlock(::BlockPos const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| EnableNonOwnerReferences(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| failIf(::std::function<::std::optional<::gametest::GameTestError >()> fn) | gametest::BaseGameTestHelper | |
| generateErrorWithContext(::gametest::GameTestErrorType errorType, ::std::string message, ::BlockPos const &relativePos) const | gametest::BaseGameTestHelper | |
| generateErrorWithContext(::gametest::GameTestErrorType errorType, ::std::string message, ::std::vector<::std::string > params, ::BlockPos const &relativePos) const | gametest::BaseGameTestHelper | |
| getBlockSource(::BlockSource *&)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| getDimension()=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| getFenceConnectivity(::BlockPos const &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| killAllEntities()=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| mControlBlock (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| mUnka5d88f (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| mUnkb12e2a (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| mUnkc5acb7 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| mUnkdc6962 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| mUnke35c4d (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| onPlayerJump(::Mob &, int)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| operator=(BaseGameTestHelper const &) (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| operator=(EnableNonOwnerReferences const &)=default (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| pressButton(int, int, int)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| pressButton(::BlockPos const &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| print(::std::string const &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| pullLever(int, int, int)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| pullLever(::BlockPos const &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| pulseRedstone(::BlockPos const &, int)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| relativePosition(::BlockPos const &) const =0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| relativePosition(::Vec3 const &) const =0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| removeSimulatedPlayer(::SimulatedPlayer &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| rotateDirection(uchar direction) const | gametest::BaseGameTestHelper | |
| runAfterDelay(int ticksToDelay, ::std::function<::std::optional<::gametest::GameTestError >()> fn) | gametest::BaseGameTestHelper | |
| runAtTickTime(int tickTime, ::std::function<::std::optional<::gametest::GameTestError >()> fn) | gametest::BaseGameTestHelper | |
| setBlock(int, int, int, ::Block const &, int)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| setBlock(::BlockPos const &, ::Block const &, int)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| setDayTime(int)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| setFluidContainer(::BlockPos const &, int)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| setNight()=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| setTntFuse(::Actor &, int)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| spawn(::ActorDefinitionIdentifier const &, int, int, int)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| spawn(::ActorDefinitionIdentifier const &, ::BlockPos const &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| spawn(::ActorDefinitionIdentifier const &, ::Vec3 const &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| spawnItem(::ItemStack const &, ::Vec3 const &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| spawnSimulatedPlayer(::std::string const &, ::BlockPos const &, ::GameType)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| spawnWithoutBehaviors(::ActorDefinitionIdentifier const &, ::BlockPos const &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| spawnWithoutBehaviors(::ActorDefinitionIdentifier const &, ::Vec3 const &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| spreadFromFaceTowardDirection(::BlockPos const &, ::ScriptModuleMinecraft::ScriptFacing, ::ScriptModuleMinecraft::ScriptFacing)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| succeedWhen(::std::function<::std::optional<::gametest::GameTestError >()> fn) | gametest::BaseGameTestHelper | |
| succeedWhenBlockPresent(::Block const &, int, int, int, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| succeedWhenBlockPresent(::Block const &, ::BlockPos const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| succeedWhenBlockPresent(::BlockType const &, ::BlockPos const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| succeedWhenEntityData(::BlockPos const &, ::ActorDefinitionIdentifier const &, ::std::function< bool(::Actor &)>)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| succeedWhenEntityHasComponent(::ActorDefinitionIdentifier const &, ::std::string const &, ::BlockPos const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| succeedWhenEntityPresent(::ActorDefinitionIdentifier const &, int, int, int, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| succeedWhenEntityPresent(::ActorDefinitionIdentifier const &, ::BlockPos const &, bool)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| triggerInternalBlockEvent(::BlockPos const &, ::std::string const &, ::std::vector< float > const &)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| until(::std::function<::std::optional<::gametest::GameTestError >()> testFn, ::std::function<::std::optional<::gametest::GameTestError >()> doneFn) | gametest::BaseGameTestHelper | |
| walkTo(::Mob &, ::BlockPos const &, float)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| walkTo(::Mob &, ::Vec3 const &, float)=0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| worldPosition(::BlockPos const &) const =0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| worldPosition(::Vec3 const &) const =0 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | pure virtual |
| ~BaseGameTestHelper()=default (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | virtual |
| ~EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | virtual |