LeviLamina
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ScriptBlockStates.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptBlockStateType; }
12namespace Scripting { class WeakLifetimeScope; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // static functions
20 // NOLINTBEGIN
21 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::ScriptBlockStates> bind();
22
23 MCAPI static ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockStateType>>
24 get(::Scripting::WeakLifetimeScope const& scope, ::std::string const& name);
25
26 MCAPI static ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockStateType>>
27 getAll(::Scripting::WeakLifetimeScope const& scope);
28 // NOLINTEND
29};
30
31} // namespace ScriptModuleMinecraft
Definition ScriptBlockStates.h:17
Definition WeakLifetimeScope.h:12