LeviLamina
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IDebuggerTransport.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Scripting {
6
8public:
9 // virtual functions
10 // NOLINTBEGIN
11 // vIndex: 0
12 virtual ~IDebuggerTransport() = default;
13
14 // vIndex: 1
15 virtual bool listen(ushort) = 0;
16
17 // vIndex: 2
18 virtual bool connect(::std::string const&, ushort) = 0;
19
20 // vIndex: 3
21 virtual bool selectClient(::std::string&) = 0;
22
23 // vIndex: 4
24 virtual bool started() const = 0;
25
26 // vIndex: 5
27 virtual bool connected() const = 0;
28
29 // vIndex: 6
30 virtual bool lostConnection() const = 0;
31
32 // vIndex: 7
33 virtual bool readyClose() const = 0;
34
35 // vIndex: 8
36 virtual void close() = 0;
37
38 // vIndex: 9
39 virtual bool peek() const = 0;
40
41 // vIndex: 10
42 virtual bool receive(char*, uint64) = 0;
43
44 // vIndex: 11
45 virtual void send(char const*, uint64) = 0;
46 // NOLINTEND
47
48public:
49 // destructor thunk
50 // NOLINTBEGIN
51
52 // NOLINTEND
53
54public:
55 // virtual function thunks
56 // NOLINTBEGIN
57
58 // NOLINTEND
59};
60
61} // namespace Scripting
Definition IDebuggerTransport.h:7