LeviLamina
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IDebuggerTransport.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
Scripting {
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class
IDebuggerTransport
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~IDebuggerTransport
() =
default
;
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// vIndex: 1
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virtual
bool
listen(ushort) = 0;
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// vIndex: 2
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virtual
bool
connect(::std::string
const
&, ushort) = 0;
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// vIndex: 3
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virtual
bool
selectClient(::std::string&) = 0;
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// vIndex: 4
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virtual
bool
started()
const
= 0;
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// vIndex: 5
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virtual
bool
connected()
const
= 0;
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// vIndex: 6
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virtual
bool
lostConnection()
const
= 0;
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// vIndex: 7
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virtual
bool
readyClose()
const
= 0;
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// vIndex: 8
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virtual
void
close() = 0;
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// vIndex: 9
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virtual
bool
peek()
const
= 0;
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// vIndex: 10
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virtual
bool
receive(
char
*, uint64) = 0;
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// vIndex: 11
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virtual
void
send(
char
const
*, uint64) = 0;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
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}
// namespace Scripting
Scripting::IDebuggerTransport
Definition
IDebuggerTransport.h:7
src
mc
deps
scripting
runtime
IDebuggerTransport.h
Generated on Sat Apr 26 2025 05:55:30 for LeviLamina by
1.12.0