LeviLamina
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BiomeConditions.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace SharedTypes::Legacy::Spawn {
6
8public:
9 // member variables
10 // NOLINTBEGIN
35 // NOLINTEND
36
37public:
38 // member functions
39 // NOLINTBEGIN
41
43
45
46 MCNAPI ::SharedTypes::Legacy::Spawn::BiomeConditions&
48
49 MCNAPI ::SharedTypes::Legacy::Spawn::BiomeConditions& operator=(::SharedTypes::Legacy::Spawn::BiomeConditions&&);
50
52 // NOLINTEND
53
54public:
55 // constructor thunks
56 // NOLINTBEGIN
57 MCNAPI void* $ctor();
58
60
62 // NOLINTEND
63
64public:
65 // destructor thunk
66 // NOLINTBEGIN
67 MCNAPI void $dtor();
68 // NOLINTEND
69};
70
71} // namespace SharedTypes::Legacy::Spawn
Definition BiomeConditions.h:7
MCAPI::SharedTypes::Legacy::Spawn::BiomeConditions & operator=(::SharedTypes::Legacy::Spawn::BiomeConditions const &)
MCAPI void * $ctor(::SharedTypes::Legacy::Spawn::BiomeConditions &&)
MCAPI BiomeConditions(::SharedTypes::Legacy::Spawn::BiomeConditions const &)
MCAPI void * $ctor(::SharedTypes::Legacy::Spawn::BiomeConditions const &)
MCAPI::SharedTypes::Legacy::Spawn::BiomeConditions & operator=(::SharedTypes::Legacy::Spawn::BiomeConditions &&)
MCAPI BiomeConditions(::SharedTypes::Legacy::Spawn::BiomeConditions &&)
Definition Alias.h:14