LeviLamina
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ClientInteractStopRidingServerAuthSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Exclude.h"
9#include "mc/deps/ecs/strict/Include.h"
10
11// auto generated forward declare list
12// clang-format off
26struct VehicleComponent;
28// clang-format on
29
30namespace ClientInteractStopRidingServerAuthSystem {
31// functions
32// NOLINTBEGIN
33MCNAPI ::TickingSystemWithInfo createSystem();
34
35MCNAPI void tick(
36 ::entt::type_list<
44 ::StrictEntityContext const& entity,
45 ::PassengerComponent const& passengerComponent,
46 ::StateVectorComponent const& stateVectorComponent,
48 ::ViewT<
51 ::RuntimeIDComponent const> vehicleView
52);
53// NOLINTEND
54
55} // namespace ClientInteractStopRidingServerAuthSystem
Definition EntityModifier.h:6
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition ActorIsBeingDestroyedFlagComponent.h:5
Definition ActorRemovedFlagComponent.h:5
Definition DoesServerAuthOnlyDismountFlagComponent.h:5
Definition Exclude.h:6
Definition Include.h:6
Definition IsBeingTeleportedFlagComponent.h:5
Definition LocalPlayerComponent.h:5
Definition PassengerComponent.h:8
Definition RuntimeIDComponent.h:8
Definition SendPacketsComponent.h:11
Definition StateVectorComponent.h:8
Definition StopRidingRequestComponent.h:5
Definition SwitchingVehiclesFlagComponent.h:5
Definition TickingSystemWithInfo.h:13
Definition VehicleComponent.h:10
Definition WasStopRidingServerInitiatedFlagComponent.h:5