LeviLamina
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MobSpawnerPermutation.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/util/WeightedRandom.h"
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#include "mc/world/actor/ActorDefinitionIdentifier.h"
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class
MobSpawnerPermutation
:
public
::WeightedRandom::WeighedRandomItem
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 176, ::ActorDefinitionIdentifier> mId;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
~MobSpawnerPermutation
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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};
MobSpawnerPermutation
Definition
MobSpawnerPermutation.h:9
WeightedRandom::WeighedRandomItem
Definition
WeightedRandom.h:13
src-server
mc
world
level
biome
MobSpawnerPermutation.h
Generated on Sun Oct 12 2025 06:32:25 for LeviLamina by
1.12.0