LeviLamina
Loading...
Searching...
No Matches
PlayerScriptInputEvent.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/WeakEntityRef.h"
7
#include "mc/input/ScriptingInputButton.h"
8
#include "mc/input/ScriptingInputButtonState.h"
9
10
struct
PlayerScriptInputEvent
{
11
public
:
12
// member variables
13
// NOLINTBEGIN
14
::ll::TypedStorage<8, 24, ::WeakEntityRef> mPlayer;
15
::ll::TypedStorage<4, 4, ::ScriptingInputButton> mButton;
16
::ll::TypedStorage<4, 4, ::ScriptingInputButtonState> mNewState;
17
// NOLINTEND
18
};
PlayerScriptInputEvent
Definition
PlayerScriptInputEvent.h:10
src
mc
world
events
PlayerScriptInputEvent.h
Generated on
for LeviLamina by
1.16.1