3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/util/Rotation.h"
19class BaseGameTestBatchRunner {
37 BaseGameTestBatchRunner& operator=(BaseGameTestBatchRunner
const&);
38 BaseGameTestBatchRunner(BaseGameTestBatchRunner
const&);
39 BaseGameTestBatchRunner();
44 virtual ~BaseGameTestBatchRunner();
46 virtual ::std::shared_ptr<::gametest::BaseGameTestInstance>
56 ::std::vector<::gametest::GameTestBatch>&& batches,
62 ::std::vector<::std::shared_ptr<::gametest::BaseGameTestInstance>>& instances,
63 ::std::shared_ptr<::gametest::BaseGameTestFunction> testFunction,
78 ::std::vector<::gametest::GameTestBatch>&& batches,
MCAPI void * $ctor(::std::vector<::gametest::GameTestBatch > &&batches, ::gametest::GameTestTicker &testTicker, ::gametest::TestParameters &¶ms)
MCAPI void _runBatch(int batchIndex)
MCAPI void _resetBatchTracker()
MCAPI BaseGameTestBatchRunner(::std::vector<::gametest::GameTestBatch > &&batches, ::gametest::GameTestTicker &testTicker, ::gametest::TestParameters &¶ms)
MCAPI void _addTestInstanceWithRotation(::std::vector<::std::shared_ptr<::gametest::BaseGameTestInstance > > &instances, ::std::shared_ptr<::gametest::BaseGameTestFunction > testFunction, ::Rotation rotation)
static MCAPI void ** $vftable()
Definition BaseGameTestFunction.h:14
Definition BaseGameTestInstance.h:23
Definition GameTestBatch.h:12
Definition GameTestTicker.h:12
Definition TestParameters.h:16