3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/util/Rotation.h"
10namespace gametest {
class BaseGameTestFunction; }
11namespace gametest {
class BaseGameTestInstance; }
12namespace gametest {
class GameTestBatch; }
13namespace gametest {
class GameTestTicker; }
14namespace gametest {
struct TestParameters; }
48 virtual ::std::shared_ptr<::gametest::BaseGameTestInstance>
59 ::std::vector<::gametest::GameTestBatch>&& batches,
65 ::std::vector<::std::shared_ptr<::gametest::BaseGameTestInstance>>& instances,
66 ::std::shared_ptr<::gametest::BaseGameTestFunction> testFunction,
81 ::std::vector<::gametest::GameTestBatch>&& batches,
Definition BaseGameTestBatchRunner.h:19
MCAPI void * $ctor(::std::vector<::gametest::GameTestBatch > &&batches, ::gametest::GameTestTicker &testTicker, ::gametest::TestParameters &¶ms)
MCAPI void _runBatch(int batchIndex)
MCAPI void _resetBatchTracker()
MCAPI BaseGameTestBatchRunner(::std::vector<::gametest::GameTestBatch > &&batches, ::gametest::GameTestTicker &testTicker, ::gametest::TestParameters &¶ms)
MCAPI void _addTestInstanceWithRotation(::std::vector<::std::shared_ptr<::gametest::BaseGameTestInstance > > &instances, ::std::shared_ptr<::gametest::BaseGameTestFunction > testFunction, ::Rotation rotation)
static MCAPI void ** $vftable()
Definition BaseGameTestFunction.h:14
Definition GameTestTicker.h:12
Definition TestParameters.h:16