3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/renderer/block/declarative_block_tessellation/TextureSlot.h"
7#include "mc/client/renderer/block/declarative_block_tessellation/UVMap.h"
8#include "mc/legacy/facing/Name.h"
10namespace DeclarativeBlockTessellation {
16 ::ll::TypedStorage<1, 1, ::Facing::Name> mFace;
17 ::ll::TypedStorage<4, 16, ::DeclarativeBlockTessellation::UVMap> mUVMap;
18 ::ll::TypedStorage<8, 8, ::DeclarativeBlockTessellation::TextureSlot> mTextureSlot;