LeviLamina
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SubCommand.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
AgentCommands {
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enum class
SubCommand :
int
{
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None = 0,
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Destroy
= 1,
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Inspect
= 2,
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Interact
= 3,
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};
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}
AgentCommands::Destroy
Definition
Destroy.h:17
AgentCommands::Inspect
Definition
Inspect.h:17
AgentCommands::Interact
Definition
Interact.h:17
src
mc
server
commands
edu
agent_commands
SubCommand.h
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