LeviLamina
Loading...
Searching...
No Matches
DropAll.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/agent/agent_components/Direction.h"
7
8
namespace
AgentComponents::Actions {
9
10
struct
DropAll
{
11
public
:
12
// member variables
13
// NOLINTBEGIN
14
::ll::TypedStorage<1, 1, ::AgentComponents::Direction> dir;
15
// NOLINTEND
16
};
17
18
}
// namespace AgentComponents::Actions
AgentComponents::Actions::DropAll
Definition
DropAll.h:10
src-server
mc
world
actor
agent
agent_components
actions
DropAll.h
Generated on Wed Nov 5 2025 13:13:16 for LeviLamina by
1.12.0