3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/runtime/Result.h"
12namespace ScriptModuleMinecraft {
class ScriptDimensionType; }
13namespace Scripting {
struct EngineError; }
14namespace Scripting {
struct InvalidArgumentError; }
17namespace ScriptModuleGameTest {
36 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
39 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
42 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
45 MCNAPI ::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder&
48 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
51 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
54 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
57 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
60 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
63 MCNAPI ::Scripting::Result<
69 ::std::optional<::std::variant<::ScriptModuleMinecraft::ScriptDimensionType, ::std::string>> dimensionTypeVar
72 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
75 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
Definition ScriptGameTestRegistrationBuilder.h:19
MCAPI ::Scripting::Result< ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder >, ::Scripting::InvalidArgumentError, ::Scripting::EngineError > structureLocation(::Vec3 structureLocation, ::std::optional<::std::variant<::ScriptModuleMinecraft::ScriptDimensionType, ::std::string > > dimensionTypeVar)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > maxAttempts(int maxAttempts)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > batch(::std::string batchName)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > tag(::std::string tag)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > required(bool required)
MCAPI::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder & operator=(::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder &&)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > padding(int blockPadding)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > rotate(bool rotate)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > structureName(::std::string structureName)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > setupTicks(int setupTicks)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > requiredSuccessfulAttempts(int requiredSuccessfulAttempts)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > maxTicks(int maxTicks)
Definition StrongTypedObjectHandle.h:8
Definition EngineError.h:10
Definition InvalidArgumentError.h:11