LeviLamina
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ScriptGameTestRegistrationBuilder.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/runtime/Result.h"
8
9// auto generated forward declare list
10// clang-format off
11class Vec3;
12namespace ScriptModuleMinecraft { class ScriptDimensionType; }
13namespace Scripting { struct EngineError; }
14namespace Scripting { struct InvalidArgumentError; }
15// clang-format on
16
17namespace ScriptModuleGameTest {
18
20public:
21 // member variables
22 // NOLINTBEGIN
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
32
33public:
34 // member functions
35 // NOLINTBEGIN
36 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
37 batch(::std::string batchName);
38
39 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
41
42 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
44
45 MCNAPI ::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder&
47
48 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
49 padding(int blockPadding);
50
51 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
53
54 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
56
57 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
59
60 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
62
63 MCNAPI ::Scripting::Result<
69 ::std::optional<::std::variant<::ScriptModuleMinecraft::ScriptDimensionType, ::std::string>> dimensionTypeVar
70 );
71
72 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
74
75 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder>
76 tag(::std::string tag);
77 // NOLINTEND
78};
79
80} // namespace ScriptModuleGameTest
Definition ScriptGameTestRegistrationBuilder.h:19
MCAPI ::Scripting::Result< ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder >, ::Scripting::InvalidArgumentError, ::Scripting::EngineError > structureLocation(::Vec3 structureLocation, ::std::optional<::std::variant<::ScriptModuleMinecraft::ScriptDimensionType, ::std::string > > dimensionTypeVar)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > maxAttempts(int maxAttempts)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > batch(::std::string batchName)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > tag(::std::string tag)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > required(bool required)
MCAPI::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder & operator=(::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder &&)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > padding(int blockPadding)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > rotate(bool rotate)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > structureName(::std::string structureName)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > setupTicks(int setupTicks)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > requiredSuccessfulAttempts(int requiredSuccessfulAttempts)
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestRegistrationBuilder > maxTicks(int maxTicks)
Definition StrongTypedObjectHandle.h:8
Definition Vec3.h:10
Definition EngineError.h:10
Definition InvalidArgumentError.h:11
Definition Alias.h:14