LeviLamina
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ContainerAPI.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace GameplayUI {
6
7class ContainerAPI {
8public:
9 // ContainerAPI inner types declare
10 // clang-format off
11 struct SplitMultipleState;
12 struct SplitSingleState;
13 // clang-format on
14
15 // ContainerAPI inner types define
17
19};
20
21} // namespace GameplayUI
Definition ContainerAPI.h:18