LeviLamina
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ContainerAPI.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
GameplayUI {
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class
ContainerAPI {
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public
:
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// ContainerAPI inner types declare
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// clang-format off
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struct
SplitMultipleState
;
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struct
SplitSingleState
;
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// clang-format on
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// ContainerAPI inner types define
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struct
SplitMultipleState
{};
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struct
SplitSingleState
{};
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};
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}
// namespace GameplayUI
GameplayUI::ContainerAPI::SplitMultipleState
Definition
ContainerAPI.h:16
GameplayUI::ContainerAPI::SplitSingleState
Definition
ContainerAPI.h:18
src-server
mc
client
gui
gameplay
api
gameplayui
ContainerAPI.h
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