LeviLamina
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IPackLoadContext.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/resource/PackType.h"
7#include "mc/deps/core/utility/NonOwnerPointer.h"
8#include "mc/molang/MolangVersion.h"
9
10// auto generated forward declare list
11// clang-format off
13class Experiments;
16class PackLoadStorage;
17namespace mce { class UUID; }
18// clang-format on
19
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual ~IPackLoadContext() = default;
25
26 virtual ::MinEngineVersion const& getMinEngineVersion() const = 0;
27
28 virtual ::MolangVersion getMolangVersion() const = 0;
29
30 virtual bool isBaseGamePack() const = 0;
31
32 virtual bool isTrustedPack() const = 0;
33
34 virtual ::mce::UUID const& getPackUUID() const = 0;
35
36 virtual ::Experiments const& getExperiments() const = 0;
37
38 virtual ::PackType getPackType() const = 0;
39
40 virtual ::PackLoadStorage& getStorage() = 0;
41
42 virtual ::Bedrock::NonOwnerPointer<::LinkedAssetValidator> const getLinkedAssetValidator() const = 0;
43
44 virtual void setMinEngineVersion(::MinEngineVersion const&) = 0;
45
46 virtual ::BedrockLoadContext toBedrockLoadContext() const = 0;
47 // NOLINTEND
48
49public:
50 // virtual function thunks
51 // NOLINTBEGIN
52
53 // NOLINTEND
54
55public:
56 // vftables
57 // NOLINTBEGIN
58 MCNAPI static void** $vftable();
59 // NOLINTEND
60};
Definition BedrockLoadContext.h:14
Definition Experiments.h:14
Definition IPackLoadContext.h:20
static MCAPI void ** $vftable()
Definition LinkedAssetValidator.h:8
Definition MinEngineVersion.h:10
Definition PackLoadStorage.h:5
Definition UUID.h:7