LeviLamina
Loading...
Searching...
No Matches
MaterialType.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
enum class
MaterialType : uint {
6
Air = 0,
7
Dirt = 1,
8
Wood = 2,
9
Metal = 3,
10
Grate = 4,
11
Water = 5,
12
Lava = 6,
13
Leaves = 7,
14
Plant = 8,
15
SolidPlant = 9,
16
Fire = 10,
17
Glass = 11,
18
Explosive = 12,
19
Ice = 13,
20
PowderSnow = 14,
21
Cactus = 15,
22
Portal = 16,
23
StoneDecoration = 17,
24
Bubble = 18,
25
Barrier = 19,
26
DecorationSolid = 20,
27
ClientRequestPlaceholder = 21,
28
StructureVoid = 22,
29
Solid = 23,
30
NonSolid = 24,
31
Any = 25,
32
};
src
mc
world
level
material
MaterialType.h
Generated on Sat Apr 26 2025 05:56:29 for LeviLamina by
1.12.0