LeviLamina
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BoneAnimationPlayer.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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struct
BoneAnimationPlayer
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 24>
mUnkf05cc4;
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// NOLINTEND
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public
:
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// prevent constructor by default
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BoneAnimationPlayer
& operator=(
BoneAnimationPlayer
const
&);
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BoneAnimationPlayer
(
BoneAnimationPlayer
const
&);
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BoneAnimationPlayer
();
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};
BoneAnimationPlayer
Definition
BoneAnimationPlayer.h:5
ll::UntypedStorage
Definition
Alias.h:14
src
mc
world
actor
animation
BoneAnimationPlayer.h
Generated on Wed Jul 23 2025 08:34:35 for LeviLamina by
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