12struct CameraAvoidanceComponent {
20 ::ll::TypedStorage<8, 24, ::std::vector<::SharedTypes::v1_21_100::CameraAvoidanceRay>> mAvoidanceRaysHorizontal;
21 ::ll::TypedStorage<8, 24, ::std::vector<::SharedTypes::v1_21_100::CameraAvoidanceRay>> mAvoidanceRaysVertical;
22 ::ll::TypedStorage<4, 4, float> mRelaxDistanceSmoothingStiffness;
23 ::ll::TypedStorage<4, 4, float> mDistanceConstraintMin;
24 ::ll::TypedStorage<4, 4, float> mRelaxDistanceVelocity;
25 ::ll::TypedStorage<4, 4, float> mSmoothedDistanceConstraint;
32 CameraAvoidanceComponent& operator=(CameraAvoidanceComponent
const&);
33 CameraAvoidanceComponent(CameraAvoidanceComponent
const&);
34 CameraAvoidanceComponent();