LeviLamina
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BlazePreTravelSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
10// clang-format on
11
13public:
14 // static functions
15 // NOLINTBEGIN
16 MCAPI static void _doBlazePreTravelSystem(::StrictEntityContext const& actorOwnerComponent, ::ActorOwnerComponent&);
17
18 MCAPI static ::TickingSystemWithInfo createSystem();
19 // NOLINTEND
20};
Definition ActorOwnerComponent.h:10
Definition BlazePreTravelSystem.h:12
Definition StrictEntityContext.h:14
Definition TickingSystemWithInfo.h:13