LeviLamina
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Texture2DArray.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/renoir/Texture2D.h"
7
8namespace renoir {
9
10struct Texture2DArray : public ::renoir::Texture2D {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::UntypedStorage<4, 4> mUnke22f10;
15 ::ll::UntypedStorage<1, 1> mUnk2cceca;
16 // NOLINTEND
17
18public:
19 // prevent constructor by default
20 Texture2DArray& operator=(Texture2DArray const&);
21 Texture2DArray(Texture2DArray const&);
22 Texture2DArray();
23};
24
25} // namespace renoir
Definition Texture2DArray.h:7