LeviLamina
Loading...
Searching...
No Matches
PlayerInputModeComponent.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/input/InputMode.h"
7
#include "mc/input/ClientPlayMode.h"
8
9
struct
PlayerInputModeComponent
{
10
public
:
11
// member variables
12
// NOLINTBEGIN
13
::ll::TypedStorage<4, 4, ::InputMode> mInputMode;
14
::ll::TypedStorage<4, 4, ::ClientPlayMode> mPlayMode;
15
// NOLINTEND
16
};
PlayerInputModeComponent
Definition
PlayerInputModeComponent.h:9
src
mc
entity
components
PlayerInputModeComponent.h
Generated on Sat Apr 26 2025 05:55:35 for LeviLamina by
1.12.0