LeviLamina
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PlayerActionAcceptanceComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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struct
PlayerActionComponent
;
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// clang-format on
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struct
PlayerActionAcceptanceComponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 360, ::PlayerActionComponent> mClientPlayerActions;
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::ll::TypedStorage<1, 1, bool> mShouldCompare;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
~PlayerActionAcceptanceComponent
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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};
PlayerActionAcceptanceComponent
Definition
PlayerActionAcceptanceComponent.h:10
PlayerActionComponent
Definition
PlayerActionComponent.h:13
src
mc
entity
systems
PlayerActionAcceptanceComponent.h
Generated on Sat Apr 26 2025 05:55:37 for LeviLamina by
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