LeviLamina
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PlayerActionAcceptanceComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/components/PlayerActionComponent.h"
7
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<8, 360, ::PlayerActionComponent> mClientPlayerActions;
13 ::ll::TypedStorage<1, 1, bool> mShouldCompare;
14 // NOLINTEND
15
16public:
17 // member functions
18 // NOLINTBEGIN
20 // NOLINTEND
21
22public:
23 // destructor thunk
24 // NOLINTBEGIN
25 MCNAPI void $dtor();
26 // NOLINTEND
27};
Definition PlayerActionAcceptanceComponent.h:8