LeviLamina
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HopMoveControl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/control/MoveControl.h"
7
8// auto generated forward declare list
9// clang-format off
10class Mob;
12class Vec3;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, int> mJumpDelayTicks;
20 // NOLINTEND
21
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 // vIndex: 2
26 virtual void tick(::MoveControlComponent& parent, ::Mob& mob) /*override*/;
27
28 // vIndex: 3
29 virtual void
30 setWantedPosition(::MoveControlComponent& parent, ::Mob& mob, ::Vec3 const& pos, float speed) /*override*/;
31
32 // vIndex: 0
33 virtual ~HopMoveControl() /*override*/ = default;
34 // NOLINTEND
35
36public:
37 // destructor thunk
38 // NOLINTBEGIN
39
40 // NOLINTEND
41
42public:
43 // virtual function thunks
44 // NOLINTBEGIN
45 MCAPI void $tick(::MoveControlComponent& parent, ::Mob& mob);
46
47 MCAPI void $setWantedPosition(::MoveControlComponent& parent, ::Mob& mob, ::Vec3 const& pos, float speed);
48 // NOLINTEND
49
50public:
51 // vftables
52 // NOLINTBEGIN
53 MCAPI static void** $vftable();
54 // NOLINTEND
55};
Definition HopMoveControl.h:15
Definition Mob.h:47
Definition MoveControlComponent.h:13
Definition MoveControl.h:16
Definition Vec3.h:10