LeviLamina
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HopMoveControl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/control/MoveControl.h"
7
8// auto generated forward declare list
9// clang-format off
10class Mob;
12class Vec3;
13// clang-format on
14
15class HopMoveControl : public ::MoveControl {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, int> mJumpDelayTicks;
20 // NOLINTEND
21
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 virtual void tick(::MoveControlComponent& parent, ::Mob& mob) /*override*/;
26
27 virtual void
28 setWantedPosition(::MoveControlComponent& parent, ::Mob& mob, ::Vec3 const& pos, float speed) /*override*/;
29 // NOLINTEND
30
31public:
32 // member functions
33 // NOLINTBEGIN
34 MCAPI HopMoveControl();
35 // NOLINTEND
36
37public:
38 // constructor thunks
39 // NOLINTBEGIN
40 MCAPI void* $ctor();
41 // NOLINTEND
42
43public:
44 // virtual function thunks
45 // NOLINTBEGIN
46 MCAPI void $tick(::MoveControlComponent& parent, ::Mob& mob);
47
48 MCAPI void $setWantedPosition(::MoveControlComponent& parent, ::Mob& mob, ::Vec3 const& pos, float speed);
49
50
51 // NOLINTEND
52
53public:
54 // vftables
55 // NOLINTBEGIN
56 MCNAPI static void** $vftable();
57 // NOLINTEND
58};
static MCAPI void ** $vftable()
Definition Mob.h:57
Definition MoveControlComponent.h:16
Definition Vec3.h:10