LeviLamina
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PerfContextEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class PerfContextEvent : uint64 {
6 UpdateClients = 0,
7 PreFrame = 1,
8 RenderFrame = 2,
9 RunCoroutines = 3,
10 EndFrame = 4,
11 ClientSimTick = 5,
12 ServerSimTick = 6,
13 ActorRender = 7,
14 ActorClientTick = 8,
15 ActorServerTick = 9,
16 AudioUpdate = 10,
17 SortAndPacketize = 11,
18 Count = 12,
19};