LeviLamina
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SparseContainerBackingSetType.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
SparseContainerBackingSetType :
int
{
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ClientScratchContainer
= 0,
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SetItem = 1,
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PlayerSetArmor = 2,
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PlayerSetOffhand = 3,
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PlayerSetUIItem = 4,
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};
ClientScratchContainer
Definition
ClientScratchContainer.h:13
src
mc
world
inventory
simulation
SparseContainerBackingSetType.h
Generated on Sat Apr 26 2025 05:56:11 for LeviLamina by
1.12.0