LeviLamina
Loading...
Searching...
No Matches
UpsideDown.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
namespace
BlockTrait::CornerBehavior {
6
7
enum class
UpsideDown :
int
{
8
True = 0,
9
False = 1,
10
None = 2,
11
};
12
13
}
src
mc
world
level
block
traits
block_trait
UpsideDown.h
Generated on
for LeviLamina by
1.16.1