LeviLamina
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GpuStreamDescription.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
texd {
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struct
GpuStreamDescription
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, uint> width;
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::ll::TypedStorage<4, 4, uint> height;
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::ll::TypedStorage<8, 8, uchar const*> pixelData;
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::ll::TypedStorage<4, 4, uint> pixelDatasize;
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// NOLINTEND
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};
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}
// namespace texd
texd::GpuStreamDescription
Definition
GpuStreamDescription.h:7
src
mc
external
render_dragon
texture_decoder
texd
GpuStreamDescription.h
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