LeviLamina
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CameraBlock.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/block/BlockType.h"
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// auto generated forward declare list
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// clang-format off
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class
BaseGameVersion
;
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// clang-format on
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class
CameraBlock :
public
::BlockType {
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public
:
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// prevent constructor by default
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CameraBlock();
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
bool
canBeUsedInCommands(
::BaseGameVersion
const
& baseGameVersion)
const
/*override*/
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI CameraBlock(::std::string
const
& nameId,
int
id
);
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(::std::string
const
& nameId,
int
id
);
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCFOLD
bool
$canBeUsedInCommands(
::BaseGameVersion
const
& baseGameVersion)
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
BaseGameVersion
Definition
BaseGameVersion.h:13
src
mc
world
level
block
CameraBlock.h
Generated on
for LeviLamina by
1.16.1