LeviLamina
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NearestAttackableTargetDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/json_utils/JsonSchemaObjectNode.h"
7#include "mc/world/actor/ai/goal/target/TargetGoalDefinition.h"
8
9// auto generated forward declare list
10// clang-format off
11class Mob;
12namespace JsonUtil { class EmptyClass; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
33
34public:
35 // virtual functions
36 // NOLINTBEGIN
37 // vIndex: 2
38 virtual bool validate(::Mob& mob) const /*override*/;
39
40 // vIndex: 0
41 virtual ~NearestAttackableTargetDefinition() /*override*/ = default;
42 // NOLINTEND
43
44public:
45 // static functions
46 // NOLINTBEGIN
47 MCAPI static void buildSchema(
48 ::std::string const& name,
49 ::std::shared_ptr<
51 );
52 // NOLINTEND
53
54public:
55 // destructor thunk
56 // NOLINTBEGIN
57
58 // NOLINTEND
59
60public:
61 // virtual function thunks
62 // NOLINTBEGIN
63 MCAPI bool $validate(::Mob& mob) const;
64 // NOLINTEND
65
66public:
67 // vftables
68 // NOLINTBEGIN
69 MCAPI static void** $vftable();
70 // NOLINTEND
71};
Definition JsonSchemaObjectNode.h:8
Definition Mob.h:47
Definition NearestAttackableTargetDefinition.h:15
Definition TargetGoalDefinition.h:15
Definition Alias.h:14