LeviLamina
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ApplyGravityComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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struct
ApplyGravityComponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, float> mGravity;
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::ll::TypedStorage<1, 1, bool> mResetFallDistance;
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// NOLINTEND
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};
ApplyGravityComponent
Definition
ApplyGravityComponent.h:5
src
mc
entity
components
ApplyGravityComponent.h
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