LeviLamina
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UserShaderObject.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace renoir {
6
7struct UserShaderObject {
8public:
9 // member variables
10 // NOLINTBEGIN
11 ::ll::UntypedStorage<4, 4> mUnkc53200;
12 // NOLINTEND
13
14public:
15 // prevent constructor by default
16 UserShaderObject& operator=(UserShaderObject const&);
17 UserShaderObject(UserShaderObject const&);
18 UserShaderObject();
19};
20
21} // namespace renoir
Definition UserShaderObject.h:7